andrew:

terrysdiary:

Andrew, Jacob, Topher Chris, Me, Peter, Matt, John, Marco, David, and Jared at the Tumblr office today.



Roughly 3 years, 2 months, and 2 days ago..

I want to reblog the hell out of this and every other photo of the incomparable Tumblr team, but for now just the one.

Congratulations to the truly incredible set of people who made Tumblr what it is today. I couldn’t be prouder to have spent time among your ranks.

And to those worried about the future: If there is one thing years of having worked with David and the whole team have taught me, it’s that the community is sacred. You won’t be let down.

Go, Tumblr, go!
Zoom Info
  • Camera
  • ISO
  • Aperture
  • Exposure
  • Focal Length
  • RICOH GR DIGITAL 3
  • 200
  • f/5.6
  • 1/30th
  • 6mm

andrew:

terrysdiary:

Andrew, Jacob, Topher Chris, Me, Peter, Matt, John, Marco, David, and Jared at the Tumblr office today.

Roughly 3 years, 2 months, and 2 days ago..

I want to reblog the hell out of this and every other photo of the incomparable Tumblr team, but for now just the one.

Congratulations to the truly incredible set of people who made Tumblr what it is today. I couldn’t be prouder to have spent time among your ranks.

And to those worried about the future: If there is one thing years of having worked with David and the whole team have taught me, it’s that the community is sacred. You won’t be let down.

Go, Tumblr, go!

Lisbon

Lisbon

Betaworks-Backed Telecast Brings The TGIF TV Experience To Mobile Internet Video | TechCrunch

It’s been a hectic four months, and I’m so [nervously] excited that the project/company/app, Telecast, I’ve been building with the help of the fantastic team here at betaworks is finally ready for the world. 

Telecast is about making Internet video watching feel as simple as turning on the TV, no matter where you are: each day, we drop fifteen minutes of carefully-chosen, personally tailored video in your lap (or iPad, as it were).

Give it a whirl.

fieldstudy:

Today, we introduce Days, a visual diary for the iPhone that lets you capture each day of your life as it really is: sunny or dark, exciting or tedious, exceptional or mundane—and always unfiltered.
Days is a product I am an incredibly proud of from a team I am lucky to work with. I could write for days (hehe) about what we’ve built. In the near future I’ll post some thoughts about the process, learnings I picked up along the way, and some of the cutting-room-floor stuff that we all like to get a peek at.
But for now, I just want to express a feeling that is hard to put into words. This app feels like something much bugger than the some of our small team’s efforts. I had my hands in every corner of this app. I know it in and out. And yet I continually find myself surprised. It is thoughtfully conceived, well engineered, and carefully designed. But what gets to me are the unexpected moments of small but meaningful connectedness. It’s been something I’ve been chasing in my product design work and I can say, with humble confidence, that we’ve begun to touch that beautiful feeling.
 Download Days

Congrats, Keenan and team!

fieldstudy:

Today, we introduce Days, a visual diary for the iPhone that lets you capture each day of your life as it really is: sunny or dark, exciting or tedious, exceptional or mundane—and always unfiltered.

Days is a product I am an incredibly proud of from a team I am lucky to work with. I could write for days (hehe) about what we’ve built. In the near future I’ll post some thoughts about the process, learnings I picked up along the way, and some of the cutting-room-floor stuff that we all like to get a peek at.

But for now, I just want to express a feeling that is hard to put into words. This app feels like something much bugger than the some of our small team’s efforts. I had my hands in every corner of this app. I know it in and out. And yet I continually find myself surprised. It is thoughtfully conceived, well engineered, and carefully designed. But what gets to me are the unexpected moments of small but meaningful connectedness. It’s been something I’ve been chasing in my product design work and I can say, with humble confidence, that we’ve begun to touch that beautiful feeling.

 Download Days

Congrats, Keenan and team!

Yes, I really just got this CAPTCHA. In related news, going to the Nets game Saturday.

Yes, I really just got this CAPTCHA. In related news, going to the Nets game Saturday.

The assumption driving these kinds of design speculations is that if you embed the interface–the control surface for a technology–into our own bodily envelope, that interface will “disappear”: the technology will cease to be a separate “thing” and simply become part of that envelope. The trouble is that unlike technology, your body isn’t something you “interface” with in the first place. You’re not a little homunculus “in” your body, “driving” it around, looking out Terminator-style “through” your eyes. Your body isn’t a tool for delivering your experience: it is your experience. Merging the body with a technological control surface doesn’t magically transform the act of manipulating that surface into bodily experience. I’m not a cyborg (yet) so I can’t be sure, but I suspect the effect is more the opposite: alienating you from the direct bodily experiences you already have by turning them into technological interfaces to be manipulated.

Your Body Does Not Want to Be an Interface | MIT Technology Review

The single most overwhelming piece of technology for the television business was the remote control. When they didn’t have to get their ass off the couch and go change the channel, it really changed the amount of control that broadcasters had … and every single step gives [the media business] less control.

Peter Chernin

(Source: allthingsd.com)

New Orleans weekend

New Orleans weekend